OUR BUSINESS IS NAMED: “GAME ON WORKOUT!”
PROBLEM: Creating a fun daily activity that will show the process and results of weight loss/gain to encourage and assist young adults who want to lose/gain weight
SOLUTION: Create a Virtual Reality Decision making based video game simulation.
BUSINESS MODEL: Take 5% – 25% of every subscription of video game & online miscellaneous product purchases
TARGET MARKET: Middle to low class diversity of young men & women adults
KEY COMPETITORS: WII Fit, L.A Fitness, Dietary Pills, and Catalyst Fitness