Using Blender
The last couple of weeks I’ve been learning how to use a 3D modeling software called Blender. This software allows me to render 3D models that can be used in anything from pictures to video games. Recently I’ve been learning the software to start working on 3D modeling buildings. Blender allows the user to build each piece separately and allows the user to texture all of the models before rendering, and can even be used to detect how difficult it will be to use in a video game and what kind of frame rate and processing power will be required for the computer to build it in the game.
I’ve been working with simple tutorials that use many different facets of the software to allow me to use it effectively. Blender offers many different uses in making 3D models, and can even be used to create models that can be understood and printed by 3D printers. This modeling software is infinitely useful and easy to understand after only a brief introduction, I recommend it for anyone looking for a powerful tool for 3D rendering.