Expanding 3d Atlanta through Geospatial research

As the new school year kicks off so too does the ambition and drive to continue our projects as SIF moving with that same force. A now year long standing process, the 3D Atlanta project has really begun to take form, with now a prototype that wows people. As the details and content is added to the interactive 3d game engine, Unity, and the technical side of the project proceeds at a slower pace due to its tedious and time consuming nature, the research group is moving ahead. As a part of the research team on this project, the purpose and mission has been to scour the internet or any other resources available to find any useful images or interesting facts of the surrounding area during the time (1930s). This has been a large task and as each researcher had previously taken off on their own journey for wholesome historical content, we began to note how chaotic and unruly all these files, images, articles, and data can be hard to manage. Through this struggle, I began to use a very well known tool, Google Maps. Through This I have been able to create layers of each time period and since the interactive environment is based on geographic accuracy to the time period, I began to place the images, if possible in the exact location where the image was taken, or the place of which the article was written about. Since this method the team has begun to realize how useful … Continue reading

New Semester–Same Exciting Projects

Hey Guys! *long sigh of relief* Finally on the other side of a flu storm that started last week. The other good news is that I get to give you guys some updates on all the projects I’ve been working on. Let’s start with the Digital Signage Project: I turned in a final prototype for the Digital Signage Project to the Exchange to start the process of getting it on campus. It’s been a long road with that project but it’s worked out great! Both hands can be used to interact with the objects, but only the right hand can interact with the arrows that cycle through the different models. It will be very easy to add more models as we need them–I just need to drop a few files, add a few lines of code, and recompile the project to a flash drive. The colors and fonts used in the project are all official Georgia State University colors and fonts, and we even have our own official logo for the SIF program! If you guys get a chance, go play with this project at the Exchange and send in any feedback! It’s a basic prototype right now, but with time it can be expanded to do more! My main focus the past few weeks has been split between the 3D Atlanta project and the new NextEngine Scanners we have at CURVE. NextEngine Scanners: These things are great! They do a great job at getting small objects scanned in at … Continue reading

Learning the basics of mapping and further updates

This week has been another one of those informational weeks. I was recently recruited to be a part of the Atlanta transit project. This project is geared towards focusing on Atlanta’s public transportation history, particularly MARTA’s planned transit lines as well as existing ones. With this being said our plans are to create one all inclusive map of how MARTA’s transit lines were originally planned to extend to and where they actually ended up being today. With Atlanta’s new street car being prepared for release in the next upcoming months, we can see how public transit has impacted life downtown and how public transportation remains as an important issue for large cities like Atlanta. When analyzing the “game plan” for the project I was taught how to search for archival maps of Atlanta’s MARTA plans through GSU’s libraries resources. With these maps we can therefore sift through all the maps and record all of our findings to avoid overlapping and duplicates.These maps are then used in a large and very resourceful software called Arcmaps where we can over lay these old transit plans over another realistic map that places it to be geographically accurate. All this information was very enlightening and interesting when learning how all the mapping processes work. This project is going to be an exciting and educational experience for myself who is a computer science major in order  to obtain some hands on experience with mapping. I am glad to be what you call a rookie introduced … Continue reading

3D Reconstruction of 81 Decatur Street Project

Hey Guys! Just wanted to talk a little this week about the project some of the SIFs and I are working on! It’s been a rough week due to a stagnant cold that’s been ailing me, but we’ve managed to accumulate a lot of good data to throw at this project. What is it you ask? Well–every time you happen to walk by Classroom South on Decatur St, there is actually a rich history swept underneath the building that now stands there, namely 81 Theatre. It started as a Vaudeville stage and slowly evolved into a popular African American theatre in the 30s onward. The street was bustling with activity–pool halls, barber shops, clubs…it was an extension of the Auburn Avenue community’s spark. So our team wants to rebuild this block of Decatur St as an interactive environment–a game of sorts. If you’ve been reading my blog up until this point, you’ll know how into gamifying experiences I am. By adding a layer of engaging interactivity to this historical environment–we hope to promote education through engaging experiences that reflect what the different departments we represent do best: English and Literature, Anthropology, Geography, and Computer Science. It’s one thing to build a historically accurate 3D environment through maps and computing–it’s another thing entirely to fill it with narrative and meaningful culture that grabs attention and keeps it engaged. Can someone interact with this small microcosm and leave that interaction knowing more about the past than they realize? It’s hard to say, … Continue reading

CURVE–Ribbon Cutting!

CURVE is officially open as of Wednesday of this week! from Andrew Vaughan: Here are a few images from the 4K workstation where we were showing off 3D Visualizations in Archaeology for the attendees. Here I am showing off an artifact to an attendee. GSU Anthropology’s DJI Phantom and Artifacts Dr Becker checks out the GSU Anthropology Quadcopter. Robert, Dr. Glover and I showing off research to Dr. K, the Anthropology Chair. Robert Bryant and Dr. Glover giving GSU President Dr. Becker a lesson in Digital Archaeology. Dr. Jeffrey Glover Showing an Artifact to attendees. Robert Bryant demonstrating 3D artifact modeling.