This is the LT8000 (“Foundations of Instructional Design and Technology”) case library. During the course, you have discussed the foundations, trends, and applications of the field, Instructional Design & Technology (IDT), which is also called Instructional Systems or Learning Technologies. This site aims to develop a collection of cases associated with the main ideas and trends in IDT. A large body of cases along with your critical reviews can provide us with good examples and practical insights that help design instructional applications for your design projects. Develop your cases, build up a collective knowledge base, and use the cases for your projects!
CASE LIST
E-Learning and the Use of Social Media
- Case 1 (Karla Jackson from Fall 2019-003): E-learning in corporate training
- Case 2 (Robin Nguyen from Fall 2019-003): Online Biology Courses in Higher Education
- Case 3 (Stephanie Jackson from Fall 2019-003): Authentic feedback through social media in a digital media course
- Case 4 (Walaa Compton from Fall 2019-006): Integration of social media in online learning.
- Case 5 (Simone Dunbar from Fall 2019-006): e-learning in various settings.
Emerging Learning Technologies
Flipped Learning
Game-Based Learning
- Case 1 (Davis Rayner from Fall 2019-003): Substantial Integration of Typical Educational Games into Extended Curricula
- Case 2 (Juwangela Broughton from Fall 2019-003): GBL with the Duolingo learning app.
- Case 3 (Mandi Synstelien from Fall 2019-003): Digital game-based learning in early childhood.
- Case 4 (Tien Tran from Fall 2019-006): Game-based learning in high schools.
HPI/Performance Support
- Case 1 (Natasha Jackson from Fall 2019-003): HPI/Performance Support and the importance of leadership development in the corporate environment.
- Case 2 (Victoria Patterson from Fall 2019-003): The Effect of Mobile Support Devices on the Anxiety and Self-Efficacy of Hospital Float Staff.
- Case 3 (Julia Huynh from Fall 2019-006): Performance support
- Case 4 (Bobby Desin from Fall 2019-006): AR in K12
Learning Analytics
Maker Movement
Mobile Learning
Motivation Improvement
Open Educational Resources (OER)
Project-Based Learning
Project/Program Evaluation
Use of Rich Media
Other Topics
- Case 1 (Anthony Benton from Fall 2019-003): Name your case
- Case 2 (Sylvia Boykin from Fall 2019-006): Cross-cultural instruction/training
- Case 3 (Reneatha Eldridge from Fall 2019-006): Collaborative learning in a K12 setting
- Case 4 (Paula Krone from Fall 2019-006): Using simulation for teaching empathy
- Case 5 (Joseph Kearse from Fall 2019-006): Name your case