SAM and Case Study(ing)

To understand and work through the processes of UX, my project has been to do a deep analysis of my version of online public speaking to work towards a student-centric course. The goals of the course, in this new iteration, are to introduce students to basic digital skills, help make connections between their coursework and their long-term professional goals, and introduce the conventions of public rhetoric and persuasion. When education went online during the pre-vaccine days of COVID-19, making a digital forward; continuing with a public speaking course online should have been an easy choice. However, this has not been the case. In the findings from her 2020 dissertation, Weismann found the following:

  1. Face-to-face is still preferred as educators favor the in-person setting “to develop the interpersonal and rich communication skills to be an effective public speaker”
  2. There are concerns from faculty about support, communication, technology, accessibility, and professional development
  3. Due to the “mixed feelings” many faculty have, forward-thinking administrators and faculty could create a new course to instruct students “how to effectively communicate using digital modalities”

Since I don’t have the luxury of establishing a new class at this point in my career, I can think about ways to teach public speaking online by embracing the assigned modality (asynchronous and online) while concurrently highlighting skills students need and employers require. 

At the beginning of my UX journey, I wrote about the connections between instructional design and user experience. While I still see the connections, ADDIE is not the only model to import into UX to square the learning circle. SAM, often considered a simplified version of ADDIE, is a better option for smaller teams/projects when learners engage with “softer” skills and when the designer is already familiar with the project/content. 

Integrated design and development in SAM1

 

For the evaluation step, Allen (2012) gives the reader a set of questions to give the designer a solid starting point to analyze the situation:

  1. Who are the learners and what needs to change about their performance? Much like the personas step in UX, we have to know for whom we are designing and what is the desired outcome once the learners go through this new intervention. As a college professor, I have no direct control over who enrolls in my classes. To determine the population, I do have the ability to look at the enrollment profile for my university:Fall 2023 enrollment profile for Kennesaw State UniversityTherefore, the majority of my students are traditionally-aged undergraduates. We have a diverse student body. In addition, there are no prerequisites on our public speaking class so any student may take the course; however, unlike many other campuses in the University System of Georgia, it is not part of our general education curriculum. It is required for the School of Communication and Media majors and recommended for other programs. 
  2. What can they do now? Are we sure they can’t already do what we want? Due to the fact students often take this class because they are required to do so by their major or professional goals, this question may not necessarily work for this case study. Students may have had a class in technical communication, digital communication, or public speaking in high school; however, it is not a requirement for admission to our university. In addition, it is a 1000-level class. According to our institution’s curriculum development guidelines, a class at this level “should be an introduction to the concepts of a field or discipline. These courses should be open to all majors and suitable for college freshmen. Course content should be broad and present basic concepts and terminology in a field or discipline.”
  3. What is unsatisfactory about current instructional programs, if any exist? The prior online iterations of public speaking have not generally embraced the digital modality. While a few scholars interested in pushing the online format forward such as Ward (2016) and Morreale, Thropre, & Ward (2019), the translation of the face-to-face class to the online has primarily been one-to-one. Students record themselves giving a speech, potentially in front of a group of friends and family and share the recording with their professor. This model does not get at the objectives of either a face-to-face public speaking course or an online one. 
  4. Where do learners go for help? Students often seek out help from each other. This can be difficult in an online class. A way to improve this is to foster collaboration in the online space setting with the types of assignments employed. 
  5. How will we know whether the new program is successful? In the traditional format, students take the Personal Report of Public Speaking Anxiety (PRPSA) at the beginning and end of the semester. I will need to build a new indexing deliverable for students to take at the beginning and end of the course. 
  6. What is the budget and schedule for project completion? As with many classes, there is a deadline dictated by the university. The budget is, at this point, non-existent. However, that may change in future semesters and iterations of the course.
  7. What resources are available, human and otherwise? In addition to myself as the designer, I also have other faculty who consistently teach this class in both face-to-face and online. Once there is a more solid framework, this model could be piloted by other faculty and get feedback from both the faculty and their students. 
  8. Who is the key decision maker and who will approve deliverables? As the General Education Coordinator for the School of Communication and Media, I am currently the decision maker. This may change as our school is undergoing tremendous leadership change. 

 

The Essential of Instructional Design

Reading Brown & Green’s third edition of The essentials of instructional design: Connecting fundamental principles with process and practice has been an interesting experience. I’m currently in the final semester of my MS in Instructional Design and Technology at Georgia State University; this has served as both a review and a confirmation of all that I have learned across the breadth and depth of my degree. 

The Essentials of Instructional Design - 3rd Edition cover

Without a doubt, this book provides any reader curious about the concerns and duties of an instructional designer with an excellent overview. However, if this is your first (and potentially only) foray into the field of instructional design, I fear it may take on the tone of a tsunami of names and models. Be that as it may, The essentials of instructional design is much more than that. It is an exhaustive but not exhausting introduction and provides a beginner with excellent points of departure. 

The beginning point of departure is the four-faceted definition of instructional design:

Instructional Design as a Process:

Instructional design is the systematic development of instructional specifications using learning and instructional theory to ensure the quality of instruction. It is the entire process of analysis of learning needs and goals and the development of a delivery system to meet those needs. It includes development of instructional materials and activities; and tryout and evaluation of all instruction and learner activities.

Instructional Design as a Discipline:

Instructional Design is that branch of knowledge concerned with research and theory about instructional strategies and the process for developing and implementing those strategies.

Instructional Design as a Science:

Instructional design is the science of creating detailed specifications for the development, implementation, evaluation, and maintenance of situations that facilitate the learning of both large and small units of subject matter at all levels of complexity.

Instructional Design as Reality:

Instructional design can start at any point in the design process. Often a glimmer of an idea is developed to give the core of an instruction situation. By the time the entire process is done the designer looks back and she or he checks to see that all parts of the “science” have been taken into account. Then the entire process is written up as if it occurred in a systematic fashion.

Brown and Green then conduct the experienced or novice reader through topics including evaluation, creating innovative instruction, evaluation, and media production. Since the authors don’t definitively come down on the side of any particular model or theory, it allows the reader to discern what may work best in their specific situations. As an informed reader, it was wonderful to be reintroduced to concepts I have been living with over the past three years. I now have a list of original works I want to read to expand my current knowledge. It has also allowed me to reassess and think more positively about some classes that I did not enjoy or see the point of at the time I was enrolled. 

Gaining Insight from Interviewees (and Mistakes!)

This week my digital public speaking students completed their 2nd assignment – peer informational interviews. Prior to crafting this iteration of the assignment, I debated as to what kind of interview including mock job interviews, a general qualitative interview, or, potentially, a more journalistic-style interview. However, I knew I wanted to encourage this online class to interview each other to help imbue the class with a greater sense of buy-in and connection that can come when you design a curriculum with a computer-supported collaborative learning perspective.

Due to some coordination issues, I ended up taking part as an interviewee for 2 students. While I could have had them work together, I saw it as an opportunity to get a more in-depth understanding of how the assignment worked. In an attempt to gain more insights into crafting a digital communication skills course, I attempted to speak with one of my students (I will refer to them as Student A to maintain their confidentiality) to learn a little bit more about their experience in the class. By “attempt,” I mean that I did speak with them but my inexperience in/trust of the technology negated my ability to fully capture our conversation. Using Teams, Student A first had to record their interview with me. Since I only needed the transcript for review, I started the transcription when we discussed the assignments we completed. Unfortunately, the only transcript Teams generated came from the video.

Although I am not able to share a transcript from my conversation with my student, I did enjoy speaking with them concerning their experiences in the course specifically and online education more generally. Student A reported that while they weren’t sure how an online public speaking class was going to work, they are enjoying the different activities we have completed in the class. Also, Student A already had a LinkedIn profile but, in their assessment, it wasn’t very good. Going through the pre-assignments helped them to both develop their profile as well as give more insight into their long-term professional goals. Student A is pursuing a degree in public relations; however, they did not know what that could look like post-graduation. As part of the pre-assignments, students were required to both research entry-level jobs to help them develop their skill list and find other LinkedIn profiles of more advanced professionals in their field. Finally, we discussed the non-verbal elements (information design and visual imagery) of the profile design which I think can be more fully developed in future iterations of the assignment. 

Rather than ask my student to re-create the interview, I reached out to my long-time friend and colleague, Dr. Erin Ryan. She is the Associate Director of the School of Communication and Media and was the driving force behind the creation of the Media & Entertainment major. She has worked to create connections within the Kennesaw State Community and with the greater Atlanta area for our students. Here is our conversation about online education in higher ed:

Karen Sichler
So thank you, Erin, for taking time out of your Sunday to speak with me. Can you share a little bit about your role in the School of Communication and Media at Kennesaw State University?

Erin Ryan

I am the associate director, so I step in for the director whenever she needs a backup. I also create the schedules for four undergraduate majors and two graduate majors. I do all of the assessment. I do all the core substitutions for our students and work very closely with the advisors and then as reports pop up, they get put on my plate to handle as well.

Karen Sichler
What is your involvement with curriculum and curriculum development?

Erin Ryan
Good question. I used to be the chair of the Curriculum Committee for the school before I stepped into this role. So I’m very familiar with the mechanics of how to get courses through the curriculum process, and then I also gather feedback from faculty and students and from the professional folks that we try to keep in touch with about what our needs are in the classroom, what’s working, what’s not working, what’s helping with workforce development and things that we can potentially do better.
And then connect with the individual majors and find out how they want to try to incorporate some of those changes into their courses.

Karen Sichler
Thank you. What are your thoughts in regards to online education sort of generally?

Erin Ryan
I think if it’s done well, it can really mimic the classroom environment, the face-to-face classroom environment. I definitely think that we need to have some standards, whether that’s within our own unit or at the university that we are. It’s not just that people are recording a lecture on slapping it online and calling it a day. We need to really, if we’re going to lean into the online environment, we have to kind of update ourselves on best practices in online pedagogy, figure out ways to make students feel included, help them with things like time management, maybe with widgets or something like that. But that seems to be where this our students fall short is they take online courses and they’re not quite ready for them because they don’t have those basic time management skills.

I think if the instructor is well versed in how to put, how to design their course properly that the students could have even maybe a better experience in a class than they would if they were taking it face to face.

Karen Sichler
No, I think that’s true. Are there particular strengths and weaknesses that you, you know really focus on or think about when say allowing a class to go online or designing one yourself or sort of or end is in your role?

Erin Ryan
You know there there’s been a couple of things that have come up recently. During the pandemic, we had to pivot to all online classes and what we realized is that some classes do not lend themselves well to being online, one of them being our digital media production class. They were doing all of their coursework on their iPhones and they were not touching a camera and not doing any editing in Adobe Premiere Pro. Throughout the entire curriculum and then they’re graduating with a degree in media and entertainment, for example, having never picked up a camera. So with that class in particular, we realized the hybrid approach makes more sense to that there at least spending some time in the classroom touching the equipment, learning the equipment, you know, lighting, mics. And so a fully online version of that class just didn’t work for our needs.

But a lot of our courses can I think, really benefit from being online. I’ve seen some of our PR classes, for example, because they’re online, they’re able to bring in speakers, and you know the instructor can sometimes interview somebody virtually and then make that part of the coursework. There can be a lot of interactive stuff that you do for assignments rather than just like write a paper. It’s it becomes more interactive, more professionally based. I think that there are things depending on your course objectives that you can do really well in the online environment. But for some of the skills classes, I think it still makes sense to at least teach a hybrid version if not fully face to face.

Karen Sichler
Are there any other skills courses or anything that’s kind of part of what we do that may not translate well?

Erin Ryan
That’s a good question. I’m trying to think so most of the skills classes are based in Adobe software and writing classes.
Sometimes the students need more hand-holding for some of our basic writing classes and they somebody there who can face-to-face again, at least in a hybrid kind of format, see on their face when they’re not understanding what’s going on. And that’s super helpful to be in a lab with computers and you can walk around as the instructor and you can kind of judge the nonverbals of some of your students when they’re struggling.

Karen Sichler
Well, I want to pivot a little bit back to something you mentioned earlier, especially about curriculum design and your role in the department. With the idea of workforce education as well as having to move to the new IMPACTS core curriculum. Do you think that that is an important note to take when designing new courses and updating courses, regardless of discipline, as we go forward?

Erin Ryan
I do. I think that, you know, we live in a very digital world right now and the expectation of the average college student, regardless of major, is that they’re going understand and be able to create using digital tools. I think it’s important for us as educators to keep that in mind as we assign them even the same kind of course projects or things that we’re trying to achieve the same objectives as we always have been, but maybe assigning them in a different way so that they are learning a workforce skill that they can put on a resume, they can put something in their portfolio.

I think it’s really a matter of us as instructors like you said, pivoting the way we think about the delivery of information and the expectations we have of the students. A lot of our classes that don’t necessarily need to use Adobe are using some of the Adobe things. Even incorporating some of those things into coursework in a class like public speaking like we’ve talked about is making a huge difference in the marketability of the students once they graduate.

Karen Sichler
And you know, I shared with you what I was thinking about this new this redesign that I’m testing out this semester, sort of an overview of what I was developing for the online public speaking course, and kind of remind you because I know you have lots on your plate, alright, instead of the traditional speeches where students would be just filming themselves probably and hopefully in front of an audience that they brought together, that’s been what online public speaking has been. I replaced it with four digital forward assignments and the first one, which includes either creating or improving because I have had some students who already had a LinkedIn profile and they give a digital presentation like they have to sort of give a recorded overview of what they’ve done and the process for them. They also are doing peer informational interviews. We go through what’s an informational interview kind of teach them that process, and they have to both be interviewer and interviewee as part of the rubric. And their next assignment is going to be a persuasive video essay. That’s to get at the outlining and research aspect of public speaking and also to hit those rhetorical proofs that are important. The last assignment is an online recorded presentation where they have to use a visual aid, which is another one of those learning objectives that we have as part of public speaking.

What were your thoughts when I approached you with this new design?

Erin Ryan
I think this is going be the direction that we’re going have to go overall.

Frankly, because we are being tasked with that workforce development portion of things in the core but also its going to be coming down the pike for all of the majors as well. We’re going, I think, have to justify how we’re doing that and in what courses we’re doing that.
I think it makes sense to, in a 2000 level class or actually it’s a 1000 level class now to give the foundation and the expectation to those students that OK, particularly if you’re going to go into Communication, these are the kind of skills that you need to learn. If you’ve never done this before, Learn it during a class like public speaking, and then continue to develop it over the course of your curriculum and expect that your professors are going to want you to present things digitally.

They’re going to want you to be able to Interview people, whether it’s and you know, traditional kind of journalism interviews, or maybe you’re a producer and a documentary. And you have to be the person kind of off camera interviewing the whoever your subject is. If you’re in PR, you have to do media relations. You have to talk to people within your organization and that goes for Org Com students as well. With the internal com stuff, so these are the foundational skills that they’re going to have to learn beyond just like what you would think of as a traditional public speaking class where you’re standing in front of the classroom giving a speech.

I mean that’s a skill they’re going need to master as well, because so much has gone digital. So many of the jobs now are completely remote, they not even be in a board room. They might not even be in a meeting with physical people to their left and to their right. It might all be virtual, so they need to be comfortable in this environment and these kind of assignments are going to help them do that.

 

Karen Sichler
So, are there other skills that can be incorporated into this class or whether we pivoted it to the university as a whole or pivoted to a more saying digital communication skills course? Are there other things that you think we could start including as well?

Erin Ryan
Yeah, that’s interesting because the lines are blurring between what we might have thought of digital communication a few years ago, more like, you know, emailing and which I think is a skill that students need to learn as well. How to write professional emails but so much of the way we communicate is done through like social media and tik tok videos and YouTube.
I mean that’s the only really thing I could think of to add to this particular class is maybe creating content for one of these applications like a YouTube or a tik tok or an Instagram story or something like that because that a that’s the way our students communicate with each other very often or they send each other voice threads or those kinds of things. Maybe that’s a way to bring in some of the things they’re already interested in into the classroom and have them develop some content for one of these online platforms.

Karen Sichler
Using your administrator hat, what next steps do you think I should take to sort of move this concept further?

Erin Ryan
That’s a great question. I think coming from an administrative standpoint, I think what you’re doing is sort of state-of-the-art best practices level of public speaking education. I think gathering some data about that, like from your students, the kinds of benefits that they’re seeing from it getting, you know, the good, the bad, the ugly of what they’re experiencing as they’re taking these courses and then sharing that with the rest of our public speaking faculty, potentially having you train other faculty in the ways in which you are approaching some of these course objectives could be helpful, especially if we’re seeing from the data that the students who are taking your sections are getting more out of the class or are being more successful in. I think that’ll give us a lot to use as justification to do some professional development with our colleagues. And then I would also offer that beyond SCOM (School of Communication and Media) as well, if these are skills that we can be incorporating into courses across the curriculum, you know they have like English has writing across the curriculum. This could be an opportunity for us to house something like digital pedagogy across what do you or integrating digital skills into lower-level classes and then offering those opportunities to connect with people in other departments might be really cool.

Yeah, that could be really exciting.

And you know it, it would be a feather in the cap for the unit, but also, you know, that would be for you in particular.

You’re then training your colleagues and it’s sort of like the training and development stuff that we’ve talked about

 

Personas, Scenarios, and Goals?

An important KISS lesson for user experience design is if you don’t know for whom you are designing, you can’t improve the product. The way UX designers attempt to know the end users is by creating personas. According to Stull, even if the persona is a complete fiction, it also needs to be grounded in the facts as we understand them. These “human-shaped container(s) of data” aid user experience designers to craft a frame through which to see their design and, hopefully, ways to improve it. While considerable emphasis is placed on drafting aspirational personas which are those hoped-for potential new users, in certain situations historical personas may be more relevant.

Drafted from information about prior users, historical personas may have an important place in the educational user experience arena whether it is a traditional education setting or the expanding corporate, self-improvement, upskilling options such as Coursera, Udemy, or edX. In the traditional educational setting, the demographics of the incoming student population aren’t going to change dramatically from year to year. Therefore, understanding who your students were and how they responded to the learning content can provide tremendous insight into how future classes will respond. In addition, education already leans into an iterative design model. For the corporate evolution of skill acquisition, as it is a new (and booming) area of adult education, understanding not only the user adaptation pattern but also how learners who may have not partaken in traditional learning in many years respond to not only a new learning environment but systematic education itself can help improve the educational product as well as user experience. 

What also ties both traditional and upskilling learners together is the desire to achieve a goal. The number and variety of tones of said goals are too numerous to mention here; however, they drive student engagement with the content. According to Cooper, it may be valuable to shift to a goal-oriented perspective when designing scenarios for our personas. Why? Because they “are stable and permanent, but tasks are fluid, changeable and often unnecessary in…systems.” In addition, the tasks can ultimately change but the goals (i.e. the end result) often are much more static.

As an educator for over a decade, designing for goals makes sense to me. Due to changes in traditional education, I think we can also start thinking about goals in tandem with skills. In my current public speaking redesign, my students recently completed their first assignment of creating their LinkedIn Profile.  There was a lot of scaffolding involved in the current design as students had three developmental assignments before they completed their profile:

  • Researching entry-level positions in their field
  • Headshot, cover photo, headline, and skills
  • Writing their summary

To see how my students felt about this new type of assignment, I gave them the survey (in hopes of developing personas) I posted last week. The initial feedback has given me a lot of starting points for potential tweaks of not only the assignment but writing some better questions for the next survey. 

Approximately 60% of the class gave feedback on the assignment which was more than I thought I would receive. It should also be noted that I also provide 5 points of extra credit to those who completed the survey. Of the respondents, all of them liked creating the profile for the first assignment. Some of the reasons given were:

I really enjoyed it because it is an interactive assignment, and also it benefits me more than just a grade, but in a business sense

Yes! It was fun to make and helps others with their careers!

Yes, I enjoyed it. It gave us a speech assignment and allowed us to talk and give feedback on each other. I normally do not like projects they are a lot of work but doing it step by step was nice. I also like that we were able to incorporate speech as well as setting up a LinkedIn profile which is needed for a career.”

I think it was a very helpful assignment! Not only did it help me create a profile which is going to be helpful in the long run, but I was able to get a more narrow idea of what area I want to go into once I graduate!”

Out of the respondents, half of the students had already started a profile. However,all of them found some value from the mini-assignments. 

Results from the survey question Did any of the mini-assignments give you new information about your chosen profession or help you design your profile?

I had hoped the following questions would have been able to give me a bit more to work with to help develop personas.

Results from the question I decided to enroll in Public Speaking online because

Response from the  why did you decide to take Public Speaking?

While they do give me a few points of entry as public speaking is not a general education course. Therefore, students are either taking it as part of their major or for a different long-term goal. Also, public speaking anxiety (PSA) takes up a sizeable mental space in the traditional face-to-face course. However, student fears didn’t rate very high at least when reflecting upon the traditional curriculum. 

I am already looking forward to and thinking about what the next iteration of this survey will look like. I realized I needed a more sophisticated survey function than the one provided on the LMS. It has also helped me to see some of the clunkiness in the questions. Finally, I would love to be able to follow up with some students about their answers but I am trying to think through how that would work within the framework of teaching their class. 

Designing for “IMPACTS”?

In October of 2023, the University System of Georgia (USG) announced a complete overhaul of the General Education curriculum at the 30 institutions under its purview. Throwing out the old Areas A – F, the USG has crafted an entirely new brand known as IMPACTS. According to the USG, the “Core IMPACTS is not a random collection of courses to ‘get out of the way.’ Each one provides a key part of your intellectual, academic, personal, and professional growth.”

Although the first hurdle for most institutions was to realign their general education courses within the new framework, the longer-term ramifications for undergraduate education are still developing as the new requirements must now be tied to “career-ready competencies” in direct and tangible ways. Classical liberal arts education already provides a tremendous skill set for students pursuing a university degree; however, it appears the lines need to be drawn much more boldly between the two.

Therefore, I have been redesigning one of the classes I teach: public speaking. My emphasis has first been on the fully asynchronous and online version of the course for it has too long lingered as a pale imitation of the face-to-face class. Rather than using the modality as a springboard for new ways to engage students, the course has relied primarily on attempting to recreate the face-to-face assignments through technology like Microsoft Teams while still adhering to the same traditional, one-to-many design of public rhetoric as once happened in the Greek agora.  

In this first design iteration, my approach has been to attempt to re-interpret the speech stand-bys of an introduction, persuasive, and informative genres within the vein of the skill-forward design of the new IMPACTS curriculum. My first assignment redesign deals with the introduction speech. Rather than requiring my students to tell their stories through an inanimate object, I decided to require them to write and design their LinkedIn Profiles.

To see the full lecture, please click on the image.

While I have had to create many online lectures in PowerPoint, I wanted to challenge myself and start authoring my work in Adobe Captivate. I wanted to test to see if students might experience some increased engagement if the material was presented using one of the industry’s big authoring software options. I have used Articulate 360 extensively, but my current employer only has a license for Captivate. Therefore, I hunkered down with LinkedIn Learning’s Adobe Captivate Essential Training. While I have gotten a hand on the general functionality, I am still at a loss on how to publish to the web or even our LMS. After reading multiple Reddit posts and watching a few YouTube videos, it looks like I will probably have to dive into the developer side of the Squarespace webpage I am attempting to develop. Or, at the very least, purchase some server space from Amazon. 
 

As this is part of my continuing design development, I will get this example published by the end of the semester. I am teaching this class again in the summer and I would love to have both the traditional PowerPoint and Captivate versions of my lectures available to students to see how students respond. 

What I can design and publish, however, is a questionnaire to my current class about the first assignment in particular and taking public speaking generally.

  1. I decided to enroll in Public Speaking online because (select all that apply)
    1. The face-to-face times didn’t work with my schedule
    2. I prefer online classes
    3. I had some concerns about speaking in front of my classmates
    4. I am terrified of public speaking and this seemed less scary
  2. Why did you decide to take Public Speaking? (select all that apply)
    1. It is required for my major
    2. It is required for a graduate program I wish to apply to
    3. I am interested in public speaking
    4. It was recommended to me
  3. Did you have a LinkedIn profile prior to Speech Assignment #1?
    1. Yes
    2. No
  4. If you did not have a LinkedIn profile, using a scale of 1-5, how difficult did you think creating your LinkedIn profile would be?
    1. Very Difficult
    2. Difficult
    3. Neither Difficult nor Easy
    4. Easy
    5. Very Easy
  5. Why hadn’t you created a LinkedIn profile before the assignment? (select all that apply)
    1. It didn’t occur to me
    2. I didn’t think I needed one
    3. I wasn’t sure what to include
    4. It felt intimidating
    5. Other
  6. If you already had a LinkedIn profile, did the mini-assignments help you expand or add to your profile?
    1. Yes
    2. No
    3. N/A
  7. Did any of the mini-assignments give you new information about your chosen profession or help you design your profile? (select all that apply)
    1. Researching entry-level positions in your field
    2. Headshot, cover photo, headline, and skills
    3. Write your summary
    4. None
  8. Did the first speech assignment (posting your LinkedIn profile and overview presentation) meet your expectations (i.e. was it what you expected) for your first big speech?
    1. Yes
    2. No
  9. Did you like creating a LinkedIn profile for your first speech assignment?
    1. Yes
    2. No
  10. Should the professor use this assignment again for this course? (open response)
  11. What changes would you make to the main assignment and the mini-assignments? (open response)

 

Documenting the Digital

In her foundational article on photography in digital gamespaces, Poremba interrogated the use of screenshots by players of online games such as The Sims or World of Warcraft. The use of photography/screenshots, along with its “strong link to the true event – the recording of the real,” also allows the user/player/designer to “own” the experience captured via digital technology.

The idea of ownership is at the heart of why this particular technological rhizome was originally developed. As Svelch enumerates, screen capture technology allowed for the creation of “a spatially and temporally independent image that could be shared and distributed without having to access the original machine and recreate the conditions under which it had been created.” For professionals interested in the hows and whys of efficient design, the screenshot seizes the moment for us and allows us to build a cache of data to improve the user and learner experience. 

Although devices (mobile, laptop, or desktop) have embedded capabilities for screen capture, multiple software options have been developed. I decided to dive into this realm in hopes of being able to upgrade what I can do with the many screenshots I collect in my digital wanderings. I decided to try ShareX. Unlike other software options, ShareX is Windows-only. It is completely free as well as open-source; therefore, the end-user has a lot of flexibility. You can find the repository on GitHub. Even if you are not going to delve into code, the flexibility of this particular tool has a lot to offer the user.

Users can get the application in a number of different ways: via the download link on the website, on GitHub, in the Microsoft Store, and on Steam. I downloaded it using the Microsoft Store and, for basic set-up, there was nothing out of the ordinary I had to do. It was click and go. However, as with many open-source products that have been in development for years (and ShareX was first introduced 16 years ago), users can customize their settings as little or as much as they want. One option you may want to configure before you wade too deeply into the settings is the destination settings. Users can connect multiple platforms and accounts to access their images wherever they are and not just on the original computer. This allows for easy sharing with others as well as not pinning you to a single workstation. 

The destination settings options for ShareX

You may also want to go in and set up your standardized capture settings. To do so, head over “Image” in the task settings:

The image default setting page can be found in the task settings tab.
 
The PNG format is the pre-set default; however, you can also have a JPEG, GIF, BMP,  or TIFF. You can also automatically include effects on your captured image; however, you will have to download the “.sxie” file to make that option available to you. This too was very easy to accomplish as it was a click on the download page and then enable the option. 
 
Although I have been playing around with this software for a week, I haven’t come close to what really stretching it can do. One of the easy intro (but very helpful) screen capture options is a scrolling capture. It allows you to grab an entire page even if it is not all fully available on the screen.
 
Example of a rolling screen shot that provides an overview of all of the options available in ShareX
 
Take a look at the same shot without using the rolling capture:
 
An example of a window capture
 
What are all the caption options available? 
  • Fullscreen
  • Monitor menu 
  • Last region
  • Scrolling capture
  • Active window
  • Region
  • Custom region
  • Auto capture
  • Active monitor
  • Region (Light)
  • Screen recording
  • Window menu (very helpful when you have multiple windows going)
  • Region (Transparent) 
  • Screen recording (gif)
ShareX also has a host of tools to help you either improve the quality of your image, covert it, or to help share it.
The ShareX tools submenu
 
As easy as it was to get started with ShareX, I was also helped along by a few overviews on YouTube that I would recommend as you get started. 
 
 
 
 
QuickTakes
Free Yes
One Button Install Yes
One Button Launch Yes
Systems Tray Yes
Editable Output Yes
Internal Image Editing Yes
Output Options (format) Yes
Output Options (platform) Yes
Tutorials Yes
Positive Industry Reputation Yes
Edit Screen Before Capture Yes
 

Discerning User Needs and Expectations – Let’s Do It!

Design and user research, like educational research, is iterative in its process which results in quite a few trials and, unfortunately at times, an equal number of errors when things just aren’t coming together. This is often a time-consuming and potentially expensive process. What if we just skipped the test and went to the final product or design? Would it really cause a problem? Well…..

Samuel S. Applegate and his “Device for waking persons from sleep” (patented in 1882)

Samuel S. Applegate’s “Device for waking persons from sleep” (patented in 1882)

In this patented design, Applegate had small blocks made “of light wood, preferably cork” designed to fall on the face of the sleeper once the alarm went off. And yes, it was designed to cause pain in the good-for-nothing late sleeper. 

A quick glance at his design by a friend, or someone who has a difficult time getting up in the morning,  might have given Applegate helpful feedback about the efficacy of his design. There is such a test in UX research – the 5-second test. I just took part in a 5-second test for an early iteration of this “to-do” app

Interface for simple to-do app

The Questions:
  1. What was the app for? (I already let that slip)
  2. Did you want to use it?
  3. If not, why not? If so, what would you do first? 
My 5-Second Thoughts:

Due to the “add a new task” directions along with the “add” button, the raison d’etre was immediately evident. I did want to use it because the interface was clean thereby highlighting the ease of use. 

Using It A Bit More:

Once I started playing around with it a bit more, the promise of the simple, classic interface was met by my real-world experience with using several different to-do apps (todoist and Goggle Tasks specifically). Here is my immediate response and corresponding notes:

I should be able to use enter to add a task to the list. This is taking too much time to use the mouse and cursor to add a task to the list!

Sort has no functionality???

The complete button appears to be non-functional due to the fact it is faded out when compared to the other buttons. Also, why is it crossed out? Is it telling me that is what is going to happen to my item? Where does it go? Is it going to maintain a list of completed items? 

No due dates can be assigned to the list. 

I am not able to group like tasks or duplicate similar tasks.

Sorting issues – when it does work, there are issues. It did not work for me until I completed a task. Also, I have no control over how sorting takes place.

Heuristic Inventory Form

In what other ways can we analyze our “to-do” app and increase our data? One such way is to apply Jakob Nielsen’s 10 Usability Heuristics for User Interface Design

  1. Visibility of System Status – N
  2. Use Familiar, Real-World Langage – Y
  3. Users Should Be in Control – N
  4. Follow Industry Standards – N
  5. Don’t Let Users Make Mistakes – N
  6. Recognition Over Recall – Y
  7. Flexible Designs – N
  8. Minimalist Designs – Y
  9. No Error Should Be Fatal – N
  10. Provide Help – N

The heuristics aren’t strict guidelines or “have-to” when designing an interface; however, they assist designers when creating an interface. They can even help when designing an augmented reality interface for students in kindergarten

What Do I Think Now?

I am struck by how my positive initial response (as it was quite strong) to the simple interface of the “to-do” app was so let down by my further engagement with it. I stare at lots of screens and am often trying to learn more sophisticated interactions with the LMS I have to use on a daily basis. It was so tempting to see a screen and seemingly know how to use it from the drop; however, it was ultimately a disappointment. 

I started to wonder how other users used a to-do list. I happened upon this post in r/productivity. There was a huge range of responses and depth of use. From the top poster which maintains 5 separate lists to some general techniques for getting the most out of casually using a list. 

What do I want? I would need the ability to work on short and long-term lists as I have both daily and weekly concerns in concert with semester-long responsibilities. Therefore, I would want to be able to group and assign dates. In addition, I would want integration into my calendar. I need the flexibility to share with others who might be working on a task with me. I would also like to be able to consolidate information and research into the same sight as well. Therefore, I think my dream to-do app would be a combination of Notion and Google Calendar which they just rolled out. 

Beginning My App

I am starting to think about what I would like my final app to look like. Here is a beginning mock-up

 
 

ADDIE + User Experience

Getting Started

Having spent the last few years studying instructional design (ID) and applying it to my daily working life as a professor of communication, the connections between the ID process and the user experience process were hard to ignore. As with any discipline or profession, there are multiple models to employ. Depending upon the population or desired outcome, a designer could use Gagne’s 9 Events of Instruction, Merrill’s 5 Principles of Instruction, Kemp’s Model of Design, or SAM. However, the ADDIE model is the most common and lines up rather neatly with the steps in the various case studies we reviewed. 

The ADDIE Model

Analysis

In this step, the ID attempts to discern the needs of the learner in tandem with the learning goals. This is the “so what” part of the design process. Many choices can be made but in the analysis stage, we are figuring out if they should be done. Why? Because we may not need another version of a training module or new app to order dinner tonight. Each of the different cases provided an individual “in” to the start of the process with either personal experiences (Whiskers), problem definition (Haven), or benchmarking (book study). They all provided a rationale as well as their ultimate goals for the project. 

In ID, we conduct a needs assessment. There are several different types we can employ:

  • Performance (gap) – Is there a skill or knowledge deficiency in the learning population? 
  • Feasibility – Would the cost of a new design or training be worth the investment?
  • Needs versus wants – Is there an actual business/learning need? Is the change just new and shiny? 
  • Goal – What behavioral changes do you wish to affect? 
  • Job/task – What is the correct way to complete this action? How can we break it into its most basic parts?
  • Target population – What is our audience? Are there other audiences that might potentially benefit from the intervention/innovation? 
  • Contextual – Are there influences in the environment (outside of training and design) that have an impact on our desired outcomes? 

Design & Development

Although Design and Development get their spot on the ADDIE wheel, it can be very difficult to differentiate the ending of the Design stage and the beginning of the Development one. In Design, we are outlining the process of how the material should be learned while in Development we are actually authoring and producing the new deliverables. This part of the process connects directly to the storyboarding and mood design of the user experience process. 

Implementation

When we finally get to Implementation, we get to go live and test it out with our populations. Like usability testing, we are in the trenches attempting to find out if all of our hard work and well-crafted design has been worth it….However, as with all design processes, we need to remember that not everything is going to work as we planned and those “failures” are just more data to help make the next iteration that much better. Therefore, it is generally worth it. 

Evaluation

In the Evaluation stage, we need to measure effectiveness and efficiency. Although it is listed at the end, this can happen throughout the design process especially if we are conducting a formative assessment rather than a summative one. The reflective considerations of the designers provided in their case studies have a lot of similarities to contemplative formative assessment. Stepping back and taking in the design process and outputs as a whole provides insight into our design process as well as what potential next steps need to happen. 

Another Case Study to Consider

I am very interested in how we can better integrate user experience design into higher education. As Dr. Pullman mentioned in his first lecture, we do have student-centered pedagogy. As online learning has expanded, however, I think there needs to be more user design experience involved in the process. Learning has moved well beyond the barriers of traditional educational organizations. Learning can be mobile, ubiquitous, and required by employers. We can study independently on LinkedIn Learning, Coursera, Udemy, and other platforms. Therefore, I attempted to find an education-forward case study. The one I found was Learn2Earn