Problem:
People who want to volunteer do not have a proper platform to find opportunities.
This is important to solve because many companies look for help in many ways and often have to perform tasks shorthanded. People also want to volunteer but due to not having a proper platform, those desires often end.Finding a means to coordinate both parties would be a successful business plan.
Who do you think your customers are? Who has the problem you’re hoping to solve?
The customer are both users and providers. The organization that needs help can post an opportunity and the people who are looking to volunteer can sign up for each event. The problem is on both parties end. Organizations need help from volunteers and citizens who want to help need to find a proper platform.
The Life Purpose Center located in Georgia. We are going to bridge the difference between organization that need volunteers and the people who want to volunteer for all the people in Georgia.
Customers: Organizations that need volunteer and the people who want to volunteer.
Offer: An app where organization who need help can post an add and the people who want to volunteer can apply.
Revenue model & price: Ad’s will generate revenue, government can support, donors can donate. App will be free for all users.
Channels: Ad’s, word of mouth and the promotion of non-profit organizations.
Value Proposition costs partners: Ease of access for the people who want to volunteer and a better platform for organizations that need help. The unique promise is that the platform will be user friendly.
Costs: The only cost is to create an app (about $1,000) and advertise (roughly 2,000)
Partner Customers: Bridge difference of not having a platform between consumers.
Team & Resources: Advertising, creating app, maintaining server.
Creating Value:
1) OUR CUSTOMERS WILL CHOOSE OUR BUSINESS BECAUSE of the ease of access
2) OUR CUSTOMERS WILL CHOOSE OUR BUSINESS BECAUSE one platform for all with no cost
3) OUR CUSTOMERS WILL CHOOSE OUR BUSINESS BECAUSE location based service.