Monthly Archives: September 2014

To the tools

Yep. Tools wiki. Trying to get it up so far has been a pain, but we are working on it whenever we can.

The problems are that there are no real “local” availability wiki software that I can use and have complete control over while I use a “THEME” to try and create a meaningful site with information.

Yeah. THEME is in all caps because it literally took me a week to find out that Wikis aren’t built out of “Templates” but “THEMES”. :/


More stuff to come soon, but the team for the Tools Wiki is on the move as I write this.


Justin recently started a sort of hybrid way of maintaining sites and workplaces for all the projects going around CURVE and the different departments. It’s set on not actually making CURVE a series of just cool projects, but instead trying to collaborate learning and working together in a space where everyone can contribute to the conversation.

And that’s what CURVE is all about honestly.

Whenever people come in and ask me about CURVE, I give them an answer about group work and technology, but in reality that’s not what it’s only about.

It’s about looking at things we don’t understand or know about and trying to make sense of it.

At least, that’s my take on it.

I have a lot to contribute to some of the other work going around in CURVE, and most of it probably has to do with coding. Therefore, I’ll get to exercise my coding brain a lot by the end of each and every week.

Cool stuff going on, looks like we are heading to blast-off with CURVE.


Yes, as the title suggests, this is a late night blog.

I see that I work best at night when it’s quiet and the creativity just flows out of me. It reaches critical mass once I start giggling at things for no reason. I’m a weird person…

Anyways, back to business.

CURVE had it’s big grand opening on Wednesday, and I was there to see the initiation of the ceremony. It was cool, and I met some people thinking about how the technologies would help them. Many of them were either into the advanced mapping technologies or the bioware things that showed proteins.

What I have been working on this week are two things: three.js and the Tools Wiki.

Three.js is a Javascript API that focuses on bringing 3D elements to any web browser. Examples here: . Pretty cool right? Everyone has been wanting something for that 4K workstation, so I thought this would be a perfect fit. For interactivity, I plan on manipulating the code to give the mouse position on each of the renders, which will be cool but also take up some resources.

The Tools Wiki is another project I’m working on with other people at CURVE. I can’t say I’m having a little bit of trouble getting off the ground. Since wikis are supposed to be on the Internet on a server somewhere for easy access and edit ability, there is little “base code” available for small, local wikis. However, I am researching as I go, so I might find something worthwhile to report soon.

The Tools Wiki Team has already outlined basic function and information in which we hope compile more of with new technologies found in CURVE. We should be getting close to our next meeting sometime this month, and I am confident we can find the information we need to complete the Wiki.

I think that’s it for me. All the stuff I’ve talked about is interesting, but bringing actual usefulness would need more than just a couple cool sites to bring it to life.